Team authorization management for code locks, turrets, and tool cupboards, with optional blueprint sharing controls.
MIT TeamShare.cs
About
TeamShare provides a unified workflow for team authorization on key building security systems: code locks, auto turrets, and tool cupboards. Players manage a primary code (and optional guest code) from a UI, and the plugin can apply team authorization to newly placed entities. Depending on the Operating Mode, it can also keep authorization in sync when team membership changes.
Commands default to /teamui and /share, and can be renamed via configuration. The UI triggers console actions under the teamshare_* prefix (toggles, code entry, and UI close); these are listed for completeness and for servers integrating custom UI flows.
When Use Permissions is enabled, access is controlled by teamshare.use plus feature-specific permissions.
Releases
Pick a version to download. Older versions remain available.
Improved
- Improved how sharing updates when team members join or leave.
- Improved overall consistency of shared blueprint access across active groups.
Configuration
- Added new options to control:
- Whether blueprint sharing is enabled
- Where sharing is triggered from
- Which blueprints are excluded from sharing